I'm using Unity Pro XL and requires some assistance with the following.
1. I have 3 Blowers to control in seq. 1 will start up and then the next and the third will be standby and must Flip Flop between them.
2. When Starting up, the one Blower must start-up at a desired speed until the Setpoint has been changed by an external Command. When the command has been recieved, then the Second Blower must Start, BUT the original speed setpoint will fall away and the TWO Blowers will be controlled with the external setpoint, but devided by two so that the two blowers will run at half each of the setpoint.
Hope the above makes sense and hope there is someone that can assist with the logic using Function Blocks
Thanks
1. I have 3 Blowers to control in seq. 1 will start up and then the next and the third will be standby and must Flip Flop between them.
2. When Starting up, the one Blower must start-up at a desired speed until the Setpoint has been changed by an external Command. When the command has been recieved, then the Second Blower must Start, BUT the original speed setpoint will fall away and the TWO Blowers will be controlled with the external setpoint, but devided by two so that the two blowers will run at half each of the setpoint.
Hope the above makes sense and hope there is someone that can assist with the logic using Function Blocks
Thanks