Taylor,
Have you ever seen the mechanizems of a music box? Ok so it's a little
drum with pegs that catch and flick the chimes in a particular
sequence to play whatever tune is on the drum. So in the PLC you can have a drum driven by an event, (input from a limit switch or button), or by time.
Let's say you have an 8 x 8 drum, (it's an example guys) so the drum has 8 positions for a full rotation, and 8 possable outputs (or pegs) for each position. So as the drum is sequenced the statis of the outputs changes reletive to where the pegs are on the drum.
For example the zeros = no peg (output off), and ONEs = peg (output on)
outputs: 1 2 3 4 5 6 7 8
Drum position 1: 1 0 0 0 1 1 0 0
Drum position 2: 1 0 1 1 0 0 1 0
Drum position 3: 1 0 0 0 1 0 0 0
Drum position 4: 1 0 1 1 0 1 1 0
Drum position 5: 0 0 0 0 0 0 0 0
Drum position 6: 0 0 1 1 0 1 1 0
Drum position 7: 0 1 1 0 1 0 0 1
Drum position 8: 0 0 0 0 0 0 0 1
So output 1 could be "plunger forward", and output 2 could be "plunger reverse" or whatever.. Like I said, the drum positions may be advanced by time or event, (timer, or counter, or external input maybe).
That's about the sum of what a drum sequencer is.