This is probably a newbie question, so bear with me.
I've been noticing that some things need a one-shot (ONS) so that they only get executed once, while others do not.
For instance, a count-up (CTU) block only counts up once when it is activated, but if you tried the same behavior with a MOV or COP, it will do it every time the rung is true, correct?
Is there a general rule of thumb to what is executed once and what isn't? Or is it just a trial and error learning experience type of deal?
I've been noticing that some things need a one-shot (ONS) so that they only get executed once, while others do not.
For instance, a count-up (CTU) block only counts up once when it is activated, but if you tried the same behavior with a MOV or COP, it will do it every time the rung is true, correct?
Is there a general rule of thumb to what is executed once and what isn't? Or is it just a trial and error learning experience type of deal?