defcon.klaxon
Lifetime Supporting Member
Hi all,
This is actually a personal project, if that's ok. My uncle has some property that has a well, he wants to have the well automatically fill an above ground water storage tank (unpressurized, in the 3,000 gallon range). Of course if you run a residential well too long you can go dry and burn the motor up, so he asked me to come up with a solution.
Here are my current thoughts: single float inside the tank, when it drops it calls the well pump to run (through a contactor) and when the float is high, it stops the pump from running. If the pump is called to run for longer than desired, then it goes into a rest mode. Once the rest mode is done, the pump is allowed to run again. If the float is still not high, the pump will continue to run until the float is sufficiently high. So it might take several run/rest cycles to get the tank filled, but that's ok it's just for irrigation.
Ladder logic wise, it's stupid simple and I drew it out on paper in about five minutes. However, I'm used to programming PLCs where things can be sealed in, there are bits for the timer that are true when the timer is running but still counting, set and reset coils, etc. So I thought hey, I'll go take a look at timer relays and WOW, I was overwhelmed with all the different modes and a seeming lack of common nomenclature. Here's the PDF of the timer I was looking at, it's from Automation Direct and has the following modes:
1 On Delay (seems obvious, relay closes after delay)
2 Interval On (turns on, then off equally?)
3 Flasher - On 1st (no idea)
4 Triggered On Delay (no idea)
5 Watchdog (counter starts when trigger is applied, reset when trigger is reapplied, something like that?)
6 Single Shot (relay closes for a very brief time after counter is done?)
7 Off Delay (relay is closed, opens after trigger is removed when counter is done?)
8 One Shot Falling Edge (relay opens for very brief time after counter is done?)
I was wondering if anyone had a good reference for the various timer relay modes, and if there is any analogous information on how they might compare to timers in ladder logic. Also wondering why the timer has two relays, do they work identically? Finally, is there a way mechanically to have the equivalent of the "active and counting, but not done" bit?
Thanks for any help!
This is actually a personal project, if that's ok. My uncle has some property that has a well, he wants to have the well automatically fill an above ground water storage tank (unpressurized, in the 3,000 gallon range). Of course if you run a residential well too long you can go dry and burn the motor up, so he asked me to come up with a solution.
Here are my current thoughts: single float inside the tank, when it drops it calls the well pump to run (through a contactor) and when the float is high, it stops the pump from running. If the pump is called to run for longer than desired, then it goes into a rest mode. Once the rest mode is done, the pump is allowed to run again. If the float is still not high, the pump will continue to run until the float is sufficiently high. So it might take several run/rest cycles to get the tank filled, but that's ok it's just for irrigation.
Ladder logic wise, it's stupid simple and I drew it out on paper in about five minutes. However, I'm used to programming PLCs where things can be sealed in, there are bits for the timer that are true when the timer is running but still counting, set and reset coils, etc. So I thought hey, I'll go take a look at timer relays and WOW, I was overwhelmed with all the different modes and a seeming lack of common nomenclature. Here's the PDF of the timer I was looking at, it's from Automation Direct and has the following modes:
1 On Delay (seems obvious, relay closes after delay)
2 Interval On (turns on, then off equally?)
3 Flasher - On 1st (no idea)
4 Triggered On Delay (no idea)
5 Watchdog (counter starts when trigger is applied, reset when trigger is reapplied, something like that?)
6 Single Shot (relay closes for a very brief time after counter is done?)
7 Off Delay (relay is closed, opens after trigger is removed when counter is done?)
8 One Shot Falling Edge (relay opens for very brief time after counter is done?)
I was wondering if anyone had a good reference for the various timer relay modes, and if there is any analogous information on how they might compare to timers in ladder logic. Also wondering why the timer has two relays, do they work identically? Finally, is there a way mechanically to have the equivalent of the "active and counting, but not done" bit?
Thanks for any help!
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