Importing data into Unity Pro

Airmiha

Member
Join Date
Jan 2009
Location
Zagreb
Posts
5
Hi everyone,

I would like to use data from another, custom program, in Unity Pro.

The program saves a list of Real numbers which represent the revolution of an axis in radians, in a .txt file.

Unity should read this data number by number, every second a new, following number and work with it via the block MC_RELATIVE.

Can you somehow import data from this .txt file and put it in a DDT array ? Or maybe there is some other way.

Thanks in advance !
 

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