Baker in Virginia
Member
OP
Do not reuse BOOL bits on ONS, just general rule. Make you a DINT[10] array and you will have lots of BOOLs to choose from when making one shots. Very common in programs I have written is we make a tag called ONS and it is a DINT[10]. 320 BOOLs to use now for one shots throughout your program as long as you leave it controller scoped.
So you are saying , that when I create my tag , instead of creating a BOOL with a Dim of 30 , choose DINT instead with a Dim of 30 ?