CapinWinky
Member
I'm trying to document a project done in Unity Pro XL and I can't seem to figure out how to search for all the locations a subroutine is called from.
If I was searching for a BOOL called by the SFC state, I could either right click any instance of that BOOL and initialize search or type the name of the BOOL in the search bar; both bring up a detailed cross reference. This doesn't seem to be the case for subroutines.
A colleague told me a trick about exporting the program and then searching the XML for the subroutine name to find the state name that calls it, I was just wondering if there was a better way than that.
If I was searching for a BOOL called by the SFC state, I could either right click any instance of that BOOL and initialize search or type the name of the BOOL in the search bar; both bring up a detailed cross reference. This doesn't seem to be the case for subroutines.
A colleague told me a trick about exporting the program and then searching the XML for the subroutine name to find the state name that calls it, I was just wondering if there was a better way than that.