One way: Application.ShowDisplay "Wait", "/T1. There's other ways to do it too. This is just an example.
Loads, animates, makes visible, and gives focus to the specified display. Returns a Display object that represents the display that was shown.
This method is equivalent to issuing the Display command.
When this method is called the following events will occur in this order:
Application_DisplayLoad
Display_Load
Display_AnimationStart
Display_Activate
Syntax
Application.ShowDisplay Name, [Options]
or
Set oDisplay = Application.ShowDisplay(Name, [Options])
where
oDisplay – is the name of a Display object variable.
Application – is the name of a FactoryTalk View SE Client Application object or an expression that evaluates to a FactoryTalk View SE Client Application object.
Name – is a string that specifies the name of the display. In a distributed system, the name may be
fully qualified. If it is not, the Current Area will be used to resolve the display name.
Options – is an optional string containing any of the command line parameters that can be used with the Display command. Because this method makes the specified display visible, the /Z and /ZA parameters are ignored.
Remarks
If a display with the specified Name is not found, an error is raised with Err.Number equal to gfxErrorDisplayNotFound.
If a display with the specified name is already loaded and multiple running copies are allowed, a new instance of the display is shown and returned. If multiple running copies are not allowed, the previously loaded display is made visible.
If the current user does not have the security code to access the display or to access the Display command, the display will not be loaded and an error is raised with Err.Number equal to gfxErrorSecurityAccess.
When testing the animation in displays in the Graphics editor, calls to this method raise an error with Err.Number equal to gfxErrorTestAnimation.