robertmee said:I have to respectfully disagree...
The nature of the beast is that manufacturing is running lean, with minimal operators and support staff and management expects quick learning curves on new systems implemented. To that end, to expect an operator to be 'qualified' and know a new system (whether a new install or new to them) in/out without troubleshooting aids is not very proactive. An HMI should be intuitive and pipe animation, IMHO, greatly helps that. If I have a process flow of 12 valves that dump into tank Z, I shouldn't have to scan the status of 12 valves to determine if in fact my flow path is correct. I should be able to look at tank Z, see the pipe animated indicating flow, and know that all the valves are in the correct position.
And what I was eluding to before, as soon as that valve fails, then they are going to blame automation rather than searching for the failure. I just believe that there is a fine line between doing enough animation to sufficiently depict the process and doing too much and the process getting lost in the animation.
Basically it comes down to user requirements, automation standards, and money. Personally I am not willing to pay for the level of detail that, once again in my opinion, the process gets lost in the animation. Our screens have static piping colors (defined per process) with animation on pumps, valves, etc. They are clear and consise - easy to read and understand process flow.