charzree Member C Join Date May 2011 Location Jaisalmer Posts 20 Aug 11, 2016 #1 How to store a elapsed time in Unity pro? For example I want to store a elapsed time and replace this elapsed time with a new elapsed time if it greater than previous one?
How to store a elapsed time in Unity pro? For example I want to store a elapsed time and replace this elapsed time with a new elapsed time if it greater than previous one?