Hello everyone!
On a project using the P572634M CPU , what is the best/safest way to determine what Words(%MW) have been used in Unity v10 ?
Working with I/O objects of the CPU,shows usages but only if the word is used on its own. If the word is contained in an array, it is not reflected there.
For example if I am looking for usages of %MW100 , if %MW100 is somewhere used on the application as is ,it will be shown on the I/O objects tab of the CPU, but if the application uses somewhere an array that contains the %MW100 like for example %MW80:40, then %MW100 will not be shown on the I/O objects.
The apparent option is through Data Search, but would like to know if this the best way.
Thank you in advance
On a project using the P572634M CPU , what is the best/safest way to determine what Words(%MW) have been used in Unity v10 ?
Working with I/O objects of the CPU,shows usages but only if the word is used on its own. If the word is contained in an array, it is not reflected there.
For example if I am looking for usages of %MW100 , if %MW100 is somewhere used on the application as is ,it will be shown on the I/O objects tab of the CPU, but if the application uses somewhere an array that contains the %MW100 like for example %MW80:40, then %MW100 will not be shown on the I/O objects.
The apparent option is through Data Search, but would like to know if this the best way.
Thank you in advance