Hi Guys,
I was wondering if you guys could help me out. I want a tag to display a certain word depending on a set of tags.
There are six flag tags that indicate the position of a piece of equiptment along a linear rail. When a flag is tripped, i'd like the corresponding word to show up, and dissapear when not true. I've done it so that i've made 6 text primitives (one for each flag) and set them in complex code to return true if the tag is true. This works fine in the display, but its rather cumbersom to make all the individual tags and codes. Any suggestions on streamlining the process.
Also, i'd like to have an initialization screen that shows for about 4 seconds and shows a progress bar. I've tried this with different variables and had a problem where the system would bounce back to the main screen all the time. Any suggestions?
I was wondering if you guys could help me out. I want a tag to display a certain word depending on a set of tags.
There are six flag tags that indicate the position of a piece of equiptment along a linear rail. When a flag is tripped, i'd like the corresponding word to show up, and dissapear when not true. I've done it so that i've made 6 text primitives (one for each flag) and set them in complex code to return true if the tag is true. This works fine in the display, but its rather cumbersom to make all the individual tags and codes. Any suggestions on streamlining the process.
Also, i'd like to have an initialization screen that shows for about 4 seconds and shows a progress bar. I've tried this with different variables and had a problem where the system would bounce back to the main screen all the time. Any suggestions?