Who is to say that they aren't missing ... the dreaded double OTE!
Don't take my post as saying "it's just dandy, nothing to worry about", I was pretty clear in the importance of using these instructions in a 'precise and organized manor'.
Hi Paully. "it's just dandy, nothing to worry about" --- Heh, that made me chuckle.
The Double OTE ?
Is that having the same OTE in say, two different rungs in the same program ? Or is it something else ?
Something like this did happen to me. Caused havoc for a while until someone helped me.
I dont have any real training, though currently writing my first "real" program ever at my work and have been sort of meandering around for a while. So silly mistakes like these certainly are coming back to bite me when they can.
Well, at the core, the problem was with certain bits not unlatching or else latching on probably due to multiple locationsA little presumptuous don't you think? After all the OP has given almost ZERO information to us on the actual problem he/she is having!
Completely DISAGREE.
It's only NOT OK if the code is implemented poorly. Meaning, there is no good pattern which exists as to where and when an OTL is used, and where and when an OTU is used. Disorganized code makes OTL/OTU instructions extremely hard to follow.
The major problem with OTL and OTU instructions is making sure you account for EVERY situation in which you need an OTU! If you miss one, you've got a problem!
HOWEVER, if you write you're code carefully you can use OTL/OTU instructions in a very precise and organized manor. You would be surprised to see how super-duper-simplified code can become!
That was inspiring. Thanks. I would simply love to see some example though. (I suppose might be hard as you'd have to post multiple rungs)
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