Hello. I'm trying to set up an M340 with a BMX AMO 0410 and a BMX AMI 0410 in Unity Pro XL 13.1. While trying to set up the IODDT for the card, I've noticed my I/O doesn't line up properly when I select the %IW Object type for the card itself, and select T_U_ANA_STD_IN_4 as my type in the Data Editor.
I believe each analog channel's value tag should follow the following scheme:
When I select the T_U_ANA_STD_IN_4 type, my registers line up much differently (along with the channel health info, etc. which I would like to keep!):
Is %IW the correct object type for this? Could I be setting this up in a more intelligent fashion? Using this scheme, the .value tag for each channel lines up to the following:
%IW0.1.3.0
%IW0.1.10.0
%IW0.1.17.0
%IW0.1.24.0
When it needs to line up to the first screenshot:
%IW0.1.0
%IW0.1.1
%IW0.1.2
%IW0.1.3
Can anyone suggest how to rectify this and still get the channel metadata such as health, etc?
I believe each analog channel's value tag should follow the following scheme:
When I select the T_U_ANA_STD_IN_4 type, my registers line up much differently (along with the channel health info, etc. which I would like to keep!):
Is %IW the correct object type for this? Could I be setting this up in a more intelligent fashion? Using this scheme, the .value tag for each channel lines up to the following:
%IW0.1.3.0
%IW0.1.10.0
%IW0.1.17.0
%IW0.1.24.0
When it needs to line up to the first screenshot:
%IW0.1.0
%IW0.1.1
%IW0.1.2
%IW0.1.3
Can anyone suggest how to rectify this and still get the channel metadata such as health, etc?